Update Feb 12



  • Final boss with three varients
  • added last of collectables
  • music
  • sfx for bosses, attacking, and portals
  • new area
  • interactions with deafeated bosses
  • new game mechanic (waves)
  • hint system
  • credit scene
  • Fixed bugs
    • keys would be lost forever if you close game before collecting
    • boss 2 sfx would play contantly
    • removed creatures would leave hitboxes behind that would kill the player
    • Vac attack sfx would keep playing when leave a scene
    • attacking while enter last scene would cause player to be stuck till they attack again

Files

Ghost Hunting 177 MB
9 days ago

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